extended character set - definição. O que é extended character set. Significado, conceito
Diclib.com
Dicionário ChatGPT
Digite uma palavra ou frase em qualquer idioma 👆
Idioma:

Tradução e análise de palavras por inteligência artificial ChatGPT

Nesta página você pode obter uma análise detalhada de uma palavra ou frase, produzida usando a melhor tecnologia de inteligência artificial até o momento:

  • como a palavra é usada
  • frequência de uso
  • é usado com mais frequência na fala oral ou escrita
  • opções de tradução de palavras
  • exemplos de uso (várias frases com tradução)
  • etimologia

O que (quem) é extended character set - definição

AMIGA CHIPSET
Extended chip set; Extended Chip Set; Enhanced Chip Set

Variable-width encoding         
TYPE OF CHARACTER ENCODING SCHEME
Variable width encoding; Multi-byte character set; Variable-width; Multi-Byte Character Set; Multibyte character; Multi-byte character; Multibyte character set; Multi Byte Character Set; Multi-byte Character Set; MBCS (encoding); Multi byte character set; MB (character set); Multiple-byte character set; Multiple-Byte Character Set; Multiple Byte Character Set; Multiple-byte Character Set; Multiple byte character set; Multiple-byte character; Mixed Multi-Byte Character Set; PCMB (encoding); Mixed Multi-byte Character Set; Mixed multi-byte character set; Mixed multi byte character set; Mixed Multi Byte Character Set; Mixed Multiple-Byte Character Set; Mixed Multiple-byte Character Set; Mixed multiple-byte character set; Mixed Multiple Byte Character Set; Mixed multiple byte character set
A variable-width encoding is a type of character encoding scheme in which codes of differing lengths are used to encode a character set (a repertoire of symbols) for representation, usually in a computer. Most common variable-width encodings are multibyte encodings, which use varying numbers of bytes (octets) to encode different characters.
DBCS         
CHARACTER ENCODING IN WHICH CHARACTERS ARE ENCODED IN ONE OR TWO BYTES
Double Byte Character Set; Double byte characters; Double-byte character-sets; Double-byte character-set; Extended Graphics Character Set; Double-byte character set; Double-byte character; Double byte character; DBCS (encoding); Double-Byte Character Set; Double-byte Character Set; Double byte character set; Doublebyte character set; Triple-byte character set; TBCS (encoding); Triple Byte Character Set; Triple-Byte Character Set; Triple byte character set; Triplebyte character set; Triple-byte Character Set
Double-Byte Character Set
DBCS         
CHARACTER ENCODING IN WHICH CHARACTERS ARE ENCODED IN ONE OR TWO BYTES
Double Byte Character Set; Double byte characters; Double-byte character-sets; Double-byte character-set; Extended Graphics Character Set; Double-byte character set; Double-byte character; Double byte character; DBCS (encoding); Double-Byte Character Set; Double-byte Character Set; Double byte character set; Doublebyte character set; Triple-byte character set; TBCS (encoding); Triple Byte Character Set; Triple-Byte Character Set; Triple byte character set; Triplebyte character set; Triple-byte Character Set
<character> (IBM) double-byte character set. A character set that uses 16 bits to represent a character. (1995-03-21)

Wikipédia

Amiga Enhanced Chip Set

The Enhanced Chip Set (ECS) is the second generation of the Amiga computer's chipset, offering minor improvements over the original chipset (OCS) design. ECS was introduced in 1990 with the launch of the Amiga 3000. Amigas produced from 1990 onwards featured a mix of OCS and ECS chips, such as later versions of the Amiga 500 and the Commodore CDTV. Other ECS models were the Amiga 500+ in 1991 and lastly the Amiga 600 in 1992.

Notable improvements were the Super Agnus and the HiRes Denise chips. The sound and floppy controller chip, Paula, remained unchanged from the OCS design. Super Agnus supports 2 MB of Chip RAM, whereas the original Agnus/Fat Agnus and subsequent Fatter Agnus can address 512 KB and 1 MB, respectively. The ECS Denise chip offers Productivity (640×480 non-interlaced) and SuperHiRes (1280×200 or 1280×256) display modes (also available in interlaced mode), which are however limited to only 4 on-screen colors. Essentially, a 35 ns pixel mode was added plus the ability to run arbitrary horizontal and vertical scan rates. This made other display modes possible, but only the aforementioned modes were supported originally out of the box. For example, the Linux Amiga framebuffer device driver allows the use of several other display modes. Other improvements were the ability of the blitter to copy regions larger than 1024×1024 pixels in one operation and the ability to display sprites in border regions (outside of any display window where bitplanes are shown). ECS also allows software switching between 60 Hz and 50 Hz video modes.

These improvements largely favored application software, which benefited from higher resolution and VGA-like display modes, rather than games. As an incremental update, ECS was intended to be backward compatible with software designed for OCS machines, though some pre-ECS games were found to be incompatible. Additionally, features from the improved Kickstart 2 operating system were used in subsequent software, and since these two technologies largely overlap, some users misjudged the significance of ECS. It is possible to upgrade some OCS machines, such as the Amiga 500, to obtain partial or full ECS functionality by replacing OCS chips with ECS versions. ECS was followed by the third generation AGA chipset with the launch of the Amiga 4000 and Amiga 1200 in 1992.